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author | Lioncash <mathew1800@gmail.com> | 2021-12-13 09:05:23 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2021-12-13 09:05:50 -0500 |
commit | 2b92d22bda767c7c723935c357bea474f8e2d2f8 (patch) | |
tree | e732bb3b2062562c031ea54937514ca34ab6e6b1 /src/input_common/drivers/keyboard.cpp | |
parent | 9a104e2b60a764efece235b45c805059a39df357 (diff) |
input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
Diffstat (limited to 'src/input_common/drivers/keyboard.cpp')
-rw-r--r-- | src/input_common/drivers/keyboard.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp index 23b0c0ccf3..4c1e5bbec7 100644 --- a/src/input_common/drivers/keyboard.cpp +++ b/src/input_common/drivers/keyboard.cpp @@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = { .pad = 1, }; -Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) { +Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) { // Keyboard is broken into 3 diferent sets: // key: Unfiltered intended for controllers. // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation. |