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authorThaMighty90 <30285364+ThaMighty90@users.noreply.github.com>2017-08-25 23:53:07 +0200
committerbunnei <bunneidev@gmail.com>2017-08-25 17:53:07 -0400
commit3cdf854e44e7ff088fa0cbdcfa2bcc6e41822b2c (patch)
treefea4d815243451086ec4da459f3a310b02019437 /src/core/settings.h
parent61442d6afba2f7528ddf3bbee64e8c2d86a4f4a8 (diff)
SidebySide Layout (#2859)
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
Diffstat (limited to 'src/core/settings.h')
-rw-r--r--src/core/settings.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/settings.h b/src/core/settings.h
index 7e15b119b7..ca657719aa 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -15,6 +15,7 @@ enum class LayoutOption {
Default,
SingleScreen,
LargeScreen,
+ SideScreen,
};
namespace NativeButton {
@@ -70,7 +71,7 @@ enum Values {
static const std::array<const char*, NumAnalogs> mapping = {{
"circle_pad", "c_stick",
}};
-} // namespace NumAnalog
+} // namespace NativeAnalog
struct Values {
// CheckNew3DS
@@ -137,4 +138,4 @@ struct Values {
static constexpr int REGION_VALUE_AUTO_SELECT = -1;
void Apply();
-}
+} // namespace Settings