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author | ThaMighty90 <30285364+ThaMighty90@users.noreply.github.com> | 2017-08-25 23:53:07 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2017-08-25 17:53:07 -0400 |
commit | 3cdf854e44e7ff088fa0cbdcfa2bcc6e41822b2c (patch) | |
tree | fea4d815243451086ec4da459f3a310b02019437 /src/core/settings.h | |
parent | 61442d6afba2f7528ddf3bbee64e8c2d86a4f4a8 (diff) |
SidebySide Layout (#2859)
* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
Diffstat (limited to 'src/core/settings.h')
-rw-r--r-- | src/core/settings.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/settings.h b/src/core/settings.h index 7e15b119b7..ca657719aa 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -15,6 +15,7 @@ enum class LayoutOption { Default, SingleScreen, LargeScreen, + SideScreen, }; namespace NativeButton { @@ -70,7 +71,7 @@ enum Values { static const std::array<const char*, NumAnalogs> mapping = {{ "circle_pad", "c_stick", }}; -} // namespace NumAnalog +} // namespace NativeAnalog struct Values { // CheckNew3DS @@ -137,4 +138,4 @@ struct Values { static constexpr int REGION_VALUE_AUTO_SELECT = -1; void Apply(); -} +} // namespace Settings |