diff options
author | bunnei <bunneidev@gmail.com> | 2022-03-26 12:38:30 -0700 |
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committer | GitHub <noreply@github.com> | 2022-03-26 12:38:30 -0700 |
commit | af04f8b8e958a79471d58bc21745f0e8b9b2ea75 (patch) | |
tree | 65e18a33eda02f6a18cb32b5f492aa72fca0ed2a /src/core/memory.cpp | |
parent | 664d8c87327770b03cdb62678a7e3bb22c8ca26f (diff) |
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
Diffstat (limited to 'src/core/memory.cpp')
-rw-r--r-- | src/core/memory.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 3fed514008..28d30eee29 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -322,7 +322,7 @@ struct Memory::Impl { } if (Settings::IsFastmemEnabled()) { - const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached; + const bool is_read_enable = Settings::IsGPULevelHigh() || !cached; system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached); } |