diff options
author | Hedges <hedges@resync.pl> | 2018-07-13 04:22:59 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-07-12 20:22:59 -0700 |
commit | e066bc75b9443ffe39adc44a113eca8e899c6e80 (patch) | |
tree | 78bd4a46cfa69c678ae7518260b0a91cc4227adf /src/core/loader/nso.cpp | |
parent | ce23ae3edec94b4e28632c953449241b1a2c321e (diff) |
More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
Diffstat (limited to 'src/core/loader/nso.cpp')
-rw-r--r-- | src/core/loader/nso.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index 7f84e4b1be..1c629e21f3 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -10,6 +10,7 @@ #include "common/logging/log.h" #include "common/swap.h" #include "core/core.h" +#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" #include "core/loader/nso.h" @@ -147,6 +148,9 @@ VAddr AppLoader_NSO::LoadModule(const std::string& name, const std::vector<u8>& codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image)); Core::CurrentProcess()->LoadModule(codeset, load_base); + // Register module with GDBStub + GDBStub::RegisterModule(codeset->name, load_base, load_base); + return load_base + image_size; } |