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authorSubv <subv2112@gmail.com>2017-01-01 16:53:22 -0500
committerSubv <subv2112@gmail.com>2017-01-04 15:58:45 -0500
commite6a7723f2f4b62279cd4f6d4b48eb02a9b60ffb6 (patch)
treeb56862bb64fcf57727149de90318671ffd8afe4d /src/core/hle/kernel/timer.cpp
parent38a90882a4230bb797ae3f6857e986d70f3bd265 (diff)
Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
Diffstat (limited to 'src/core/hle/kernel/timer.cpp')
-rw-r--r--src/core/hle/kernel/timer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index b50cf520df..8f2bc4c7f1 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -39,12 +39,12 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
return timer;
}
-bool Timer::ShouldWait() {
+bool Timer::ShouldWait(Thread* thread) const {
return !signaled;
}
-void Timer::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Timer::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;