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authorLioncash <mathew1800@gmail.com>2019-05-18 15:39:03 -0400
committerLioncash <mathew1800@gmail.com>2019-05-18 15:52:51 -0400
commita47aaa7f1ba690196ebde1a6eb543b3f9895f4d9 (patch)
treeb523ccbd6756b99060cf041c83590994b6d3126d /src/core/hle/kernel/svc.cpp
parentc4d549919fbcae062d7bfc6ecb4162fdbcf858f4 (diff)
core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify. "OneShot" and "Sticky" are kind of ambiguous identifiers for the reset types, and can be kind of misleading. Automatic and Manual communicate the kind of reset type in a clearer manner. Either the event is automatically reset, or it isn't and must be manually cleared. The "OneShot" and "Sticky" terminology is just a hold-over from Citra where the kernel had a third type of event reset type known as "Pulse". Given the Switch kernel only has two forms of event reset types, we don't need to keep the old terminology around anymore.
Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
-rw-r--r--src/core/hle/kernel/svc.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 2dcf174c5d..a8801ca6dc 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1980,7 +1980,7 @@ static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle
auto& kernel = system.Kernel();
const auto [readable_event, writable_event] =
- WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
+ WritableEvent::CreateEventPair(kernel, ResetType::Manual, "CreateEvent");
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();