diff options
author | Lioncash <mathew1800@gmail.com> | 2018-09-29 19:58:21 -0400 |
---|---|---|
committer | Lioncash <mathew1800@gmail.com> | 2018-09-30 05:29:40 -0400 |
commit | 541c5507538137b9cc5fd0579221aaecf59a89b1 (patch) | |
tree | 479a4bbd73e6ddca56eb75dd085a41f86b19994f /src/core/hle/kernel/svc.cpp | |
parent | dccfe193a9caf5ce7aa75489f1722fee2a2073dd (diff) |
kernel/svc: Implement svcGetThreadContext()
Now that we have all of the rearranging and proper structure sizes in
place, it's fairly trivial to implement svcGetThreadContext(). In the
64-bit case we can more or less just write out the context as is, minus
some minor value sanitizing. In the 32-bit case we'll need to clear out
the registers that wouldn't normally be accessible from a 32-bit
AArch32 exectuable (or process).
Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 32 |
1 files changed, 30 insertions, 2 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index b76280456a..1cdaa740a0 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -415,8 +415,36 @@ static ResultCode SetThreadActivity(Handle handle, u32 unknown) { } /// Gets the thread context -static ResultCode GetThreadContext(Handle handle, VAddr addr) { - LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, addr=0x{:X}", handle, addr); +static ResultCode GetThreadContext(VAddr thread_context, Handle handle) { + LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle); + + auto& kernel = Core::System::GetInstance().Kernel(); + const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle); + if (!thread) { + return ERR_INVALID_HANDLE; + } + + const auto current_process = Core::CurrentProcess(); + if (thread->owner_process != current_process) { + return ERR_INVALID_HANDLE; + } + + if (thread == GetCurrentThread()) { + return ERR_ALREADY_REGISTERED; + } + + Core::ARM_Interface::ThreadContext ctx = thread->context; + // Mask away mode bits, interrupt bits, IL bit, and other reserved bits. + ctx.pstate &= 0xFF0FFE20; + + // If 64-bit, we can just write the context registers directly and we're good. + // However, if 32-bit, we have to ensure some registers are zeroed out. + if (!current_process->Is64BitProcess()) { + std::fill(ctx.cpu_registers.begin() + 15, ctx.cpu_registers.end(), 0); + std::fill(ctx.vector_registers.begin() + 16, ctx.vector_registers.end(), u128{}); + } + + Memory::WriteBlock(thread_context, &ctx, sizeof(ctx)); return RESULT_SUCCESS; } |