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author | David <25727384+ogniK5377@users.noreply.github.com> | 2018-09-20 01:59:01 +1000 |
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committer | bunnei <bunneidev@gmail.com> | 2018-09-19 11:59:01 -0400 |
commit | 0432af5ad1ec34f02071f6fdc5fc78149b059f18 (patch) | |
tree | b9a9e004bf0e6b1a8a4a7424228513ace0301bfd /src/core/hle/kernel/svc.cpp | |
parent | 52fb86c65c0e7a2acef78522571de89491797f24 (diff) |
Reworked incorrect nifm stubs (#1355)
* Reworked incorrect nifm stubs
Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.
Any 0 client id is considered an invalid client id.
GetRequestState 0 is considered invalid.
* Fixups for nifm
Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
0 files changed, 0 insertions, 0 deletions