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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-03-21 01:25:45 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-03-21 01:25:45 -0400
commit538f097f97a5cbf350aecbdec4ed08f27693358c (patch)
tree55eeb81350f4a9f57b8349cad6d319f691786b42 /src/core/hle/kernel/kernel.cpp
parentd3a4a192fe26e251f521f0311b2d712f5db9918e (diff)
gl_device: Block async shaders on AMD and Intel
Currently, the Windows versions of the Intel OpenGL driver and the AMD proprietary OpenGL driver do not properly support (or in fact degrade) when asynchronous shader compilation is enabled. This blocks specifically those drivers from using this feature. This affects AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
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