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authorNarr the Reg <juangerman-13@hotmail.com>2023-05-05 12:29:26 -0600
committerNarr the Reg <juangerman-13@hotmail.com>2023-05-05 13:53:38 -0600
commit46e835f2d6531baea061a2723d171a2f5a1abf6a (patch)
treedab41bff4babe44fd5850c6f5042090d7179bf82 /src/core/hid/emulated_controller.cpp
parent2506594c505c9b2b3949bbd34345677bcafe2cef (diff)
yuzu: Add motion preview to controller input
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r--src/core/hid/emulated_controller.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index a70f8807cb..a5c2e3db86 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -376,6 +376,7 @@ void EmulatedController::ReloadInput() {
motion.accel = emulated_motion.GetAcceleration();
motion.gyro = emulated_motion.GetGyroscope();
motion.rotation = emulated_motion.GetRotations();
+ motion.euler = emulated_motion.GetEulerAngles();
motion.orientation = emulated_motion.GetOrientation();
motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity);
}
@@ -976,14 +977,11 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
emulated.UpdateOrientation(raw_status.delta_timestamp);
force_update_motion = raw_status.force_update;
- if (is_configuring) {
- return;
- }
-
auto& motion = controller.motion_state[index];
motion.accel = emulated.GetAcceleration();
motion.gyro = emulated.GetGyroscope();
motion.rotation = emulated.GetRotations();
+ motion.euler = emulated.GetEulerAngles();
motion.orientation = emulated.GetOrientation();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
}