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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-06-18 20:53:21 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-07-05 15:49:32 -0400
commitd20ede40b1e9cd0539982fb1feb3b13af3501ea2 (patch)
treea084fedd90a6a3cc3e11b099f4ddfe194d49c8ea /src/core/hardware_interrupt_manager.h
parentb391e5f6386eecf6170b544245e3e4e31427913c (diff)
NVServices: Styling, define constructors as explicit and corrections
Diffstat (limited to 'src/core/hardware_interrupt_manager.h')
-rw-r--r--src/core/hardware_interrupt_manager.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/core/hardware_interrupt_manager.h b/src/core/hardware_interrupt_manager.h
index 590392f75f..494db883ad 100644
--- a/src/core/hardware_interrupt_manager.h
+++ b/src/core/hardware_interrupt_manager.h
@@ -1,20 +1,27 @@
+// Copyright 2019 Yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
#pragma once
#include "common/common_types.h"
-#include "core/core_timing.h"
namespace Core {
class System;
}
+namespace Core::Timing {
+struct EventType;
+}
+
namespace Core::Hardware {
class InterruptManager {
public:
- InterruptManager(Core::System& system);
- ~InterruptManager() = default;
+ explicit InterruptManager(Core::System& system);
+ ~InterruptManager();
- void GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
+ void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
private:
Core::System& system;