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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-06-18 20:53:21 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-07-05 15:49:32 -0400
commitd20ede40b1e9cd0539982fb1feb3b13af3501ea2 (patch)
treea084fedd90a6a3cc3e11b099f4ddfe194d49c8ea /src/core/hardware_interrupt_manager.cpp
parentb391e5f6386eecf6170b544245e3e4e31427913c (diff)
NVServices: Styling, define constructors as explicit and corrections
Diffstat (limited to 'src/core/hardware_interrupt_manager.cpp')
-rw-r--r--src/core/hardware_interrupt_manager.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
index c3fffa8949..c2115db2de 100644
--- a/src/core/hardware_interrupt_manager.cpp
+++ b/src/core/hardware_interrupt_manager.cpp
@@ -1,5 +1,9 @@
+// Copyright 2019 Yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/sm/sm.h"
@@ -11,11 +15,13 @@ InterruptManager::InterruptManager(Core::System& system_in) : system(system_in)
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
- const u32 value = static_cast<u32>(message & 0x00000000FFFFFFFFULL);
+ const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
+InterruptManager::~InterruptManager() = default;
+
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);