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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-06-07 20:41:06 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-07-05 15:49:14 -0400
commit8942047d419f6d2d0c56adad689fbf3bcd4d2961 (patch)
treeaa2dd5b6aeef25c9fd5543a2a4ef267a7152b052 /src/core/hardware_interrupt_manager.cpp
parente0027eba854b9cf097360e898457e164e6ae0b4d (diff)
Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts
Diffstat (limited to 'src/core/hardware_interrupt_manager.cpp')
-rw-r--r--src/core/hardware_interrupt_manager.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
new file mode 100644
index 0000000000..463d2916c5
--- /dev/null
+++ b/src/core/hardware_interrupt_manager.cpp
@@ -0,0 +1,21 @@
+
+#include "core/core.h"
+#include "core/hardware_interrupt_manager.h"
+#include "core/hle/service/nvdrv/interface.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Core::Hardware {
+
+InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
+ gpu_interrupt_event =
+ system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 event_index, s64) {
+ auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
+ nvdrv->SignalGPUInterrupt(static_cast<u32>(event_index));
+ });
+}
+
+void InterruptManager::InterruptGPU(const u32 event_index) {
+ system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, static_cast<u64>(event_index));
+}
+
+} // namespace Core::Hardware