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author | bunnei <bunneidev@gmail.com> | 2015-11-18 22:20:12 -0500 |
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committer | bunnei <bunneidev@gmail.com> | 2015-11-18 22:20:12 -0500 |
commit | ac829f87e0d32c693b333a35be823878a9b7d178 (patch) | |
tree | f14c20303507dbf6e3606761a077c699cbe26b74 /src/core/gdbstub/gdbstub.cpp | |
parent | f971aceac39b643765c45dfb25827e7ea689bb67 (diff) | |
parent | 823ce62f2fead8e436c2c916ed7ce5c8b949d1c6 (diff) |
Merge pull request #1237 from Subv/ubos
Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
0 files changed, 0 insertions, 0 deletions