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author | Lioncash <mathew1800@gmail.com> | 2018-09-24 10:29:56 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-09-24 22:15:53 -0400 |
commit | 7fd598636e819d4e86874b20081945936a05c5f1 (patch) | |
tree | 046da702e80db7f8f5d75521b7864a1b7eb822a3 /src/core/gdbstub/gdbstub.cpp | |
parent | 75603b005bb9163810a02376cd33854cd1b16ef9 (diff) |
memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
0 files changed, 0 insertions, 0 deletions