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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-04 18:42:10 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-10 04:09:32 -0300 |
commit | c574ab5aa1d3ff81b28ddfbba3818b3ce724aa32 (patch) | |
tree | bfd4107fc64c09c767be6bfe79c4904075ce0307 /src/core/core_timing.cpp | |
parent | 2a9d17b7e7244da62f1d05fce575a4d78e60cd50 (diff) |
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
Change GOB sizes from free-functions to constexpr constants.
Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels
into a 3D texture and use it for 3D copies.
Diffstat (limited to 'src/core/core_timing.cpp')
0 files changed, 0 insertions, 0 deletions