diff options
author | Lioncash <mathew1800@gmail.com> | 2019-03-05 12:28:10 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-03-05 15:47:03 -0500 |
commit | c161389a0f0b0fe3b9d6400c45fd87152f2cb14c (patch) | |
tree | b050bdbd77611a1205028b6307f4aca72e1c7417 /src/core/core.cpp | |
parent | 9d9676f62055e9a765796d113ec110259a576927 (diff) |
kernel/address_arbiter: Pass in system instance to constructor
Allows getting rid of reliance on the global accessor functions and
instead operating on the provided system instance.
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index ab7181a05e..6dda20faa7 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -78,6 +78,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return vfs->OpenFile(path, FileSys::Mode::Read); } struct System::Impl { + explicit Impl(System& system) : kernel{system} {} Cpu& CurrentCpuCore() { return cpu_core_manager.GetCurrentCore(); @@ -95,7 +96,7 @@ struct System::Impl { LOG_DEBUG(HW_Memory, "initialized OK"); core_timing.Initialize(); - kernel.Initialize(core_timing); + kernel.Initialize(); const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( std::chrono::system_clock::now().time_since_epoch()); @@ -265,7 +266,7 @@ struct System::Impl { Core::FrameLimiter frame_limiter; }; -System::System() : impl{std::make_unique<Impl>()} {} +System::System() : impl{std::make_unique<Impl>(*this)} {} System::~System() = default; Cpu& System::CurrentCpuCore() { |