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author | Lioncash <mathew1800@gmail.com> | 2020-07-14 15:28:11 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-07-14 15:49:15 -0400 |
commit | 969100d41a9bd20f525d69d1791b08106f722468 (patch) | |
tree | d698d1562c0ccc702ce0762a89aa2aae91ccf7b9 /src/core/core.cpp | |
parent | b2305dcee0d67c4217c1ddc25ca96fd7e285bfbc (diff) |
shader_cache: Make use of std::erase_if
Now that we use C++20, we can also make use of std::erase_if instead of
needing to do the erase-remove idiom.
Diffstat (limited to 'src/core/core.cpp')
0 files changed, 0 insertions, 0 deletions