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authorSubv <subv2112@gmail.com>2018-02-11 23:44:12 -0500
committerSubv <subv2112@gmail.com>2018-02-11 23:44:12 -0500
commit6cddf9d88e7fc49919fda92bcd4235797c56f07f (patch)
tree3f7da3795b5561b2d325325b72610996e2857742 /src/core/core.cpp
parente01a8f218707b6f3ed0f111c432440b07ea5b6ff (diff)
Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index dc21e4f040..613a98b4ca 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -154,6 +154,8 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
break;
}
+ gpu_core = std::make_unique<Tegra::GPU>();
+
telemetry_session = std::make_unique<Core::TelemetrySession>();
CoreTiming::Init();