aboutsummaryrefslogtreecommitdiff
path: root/src/core/core.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2020-02-17 15:38:56 -0500
committerbunnei <bunneidev@gmail.com>2020-02-25 21:23:00 -0500
commit667f026c9570b772719d2ada94cc40d420113c23 (patch)
tree749c65d2e1424156d8cbc82d91c1ce5131d27ca6 /src/core/core.cpp
parent2e16c237845bf1b5ff89b7b7a3f8bc1a84729eb1 (diff)
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 86e314c946..a82faf1270 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -24,6 +24,7 @@
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
+#include "core/frontend/scope_acquire_context.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
@@ -184,6 +185,8 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
+ Core::Frontend::ScopeAcquireContext acquire_context{emu_window};
+
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);