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authorarades79 <scravers@protonmail.com>2023-02-11 13:28:03 -0500
committerarades79 <scravers@protonmail.com>2023-02-14 12:33:11 -0500
commit45e13b03f372230dbf780f3fa87dd88f388af605 (patch)
tree555593e7e5016b6ba2a777d7417ada244abce458 /src/core/core.cpp
parent5f5a6e4b2e541e86c0bfdb99e3acfbbebe89a5d3 (diff)
add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 47292cd78f..7ba13ab51e 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -361,7 +361,7 @@ struct System::Impl {
// Log last frame performance stats if game was loded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
- constexpr auto performance = Common::Telemetry::FieldType::Performance;
+ constexpr static auto performance = Common::Telemetry::FieldType::Performance;
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);