diff options
author | bunnei <bunneidev@gmail.com> | 2020-08-20 14:29:13 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-08-20 14:29:13 -0400 |
commit | 3ea3de4ecd9a03da23b9e823ecc454481a60c3b9 (patch) | |
tree | 3a0142ea3800c4b79b56cfb66925bdc78c526808 /src/core/core.cpp | |
parent | 3b8a8cf825306032242000f14dc8dcacde6335d3 (diff) | |
parent | f6bb905182b31a4ee4ccffe7d56b8743cf0ca3b4 (diff) |
Merge pull request #4546 from lioncash/telemetry
common/telemetry: Migrate namespace into the Common namespace
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 1d8c0f1cd7..c2c0eec0b1 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -269,14 +269,14 @@ struct System::Impl { // Log last frame performance stats if game was loded if (perf_stats) { const auto perf_results = GetAndResetPerfStats(); - telemetry_session->AddField(Telemetry::FieldType::Performance, - "Shutdown_EmulationSpeed", + constexpr auto performance = Common::Telemetry::FieldType::Performance; + + telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", perf_results.emulation_speed * 100.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps); + telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", + telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime()); } |