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authorHedges <hedges@resync.pl>2018-07-13 04:22:59 +0100
committerbunnei <bunneidev@gmail.com>2018-07-12 20:22:59 -0700
commite066bc75b9443ffe39adc44a113eca8e899c6e80 (patch)
tree78bd4a46cfa69c678ae7518260b0a91cc4227adf /src/common/string_util.cpp
parentce23ae3edec94b4e28632c953449241b1a2c321e (diff)
More improvements to GDBStub (#653)
* More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback
Diffstat (limited to 'src/common/string_util.cpp')
-rw-r--r--src/common/string_util.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index ea9d8f77c5..0027888c7e 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -134,7 +134,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
size_t dir_end = full_path.find_last_of("/"
// windows needs the : included for something like just "C:" to be considered a directory
#ifdef _WIN32
- ":"
+ "\\:"
#endif
);
if (std::string::npos == dir_end)