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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-15 20:46:48 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-15 20:46:48 -0400
commite169fdad4f89675f5b56a3ca5004d593792426a0 (patch)
treee52425c637fd16bacb4ee72fa18922c10b0fc5b9 /src/common/settings.cpp
parent904584e4ba0b87e3f1555e29e9bf31109b65e301 (diff)
general: Make CPU accuracy and related a Settings::Setting
Required to make CPU accuracy and unsafe settings available to use as a per-game setting.
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 702b6598df..b9a549c817 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -42,7 +42,7 @@ void LogSettings() {
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
- log_setting("CPU_Accuracy", values.cpu_accuracy);
+ log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());