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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-13 15:38:54 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-15 20:19:00 -0400 |
commit | b2955479e5188d8149354f0b8fec813690f9ba86 (patch) | |
tree | d12bd6047e08fdd685a804df8a408587e93daa1f /src/common/settings.cpp | |
parent | c4ff7ecf511edb8adc2f2d8eff9d51212a87dc6b (diff) |
configure_graphics: Add Accelerate ASTC decoding setting
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r-- | src/common/settings.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 360e878d60..9ec71ecede 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -55,6 +55,7 @@ void LogSettings() { log_setting("Renderer_UseAsynchronousGpuEmulation", values.use_asynchronous_gpu_emulation.GetValue()); log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); + log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); @@ -135,6 +136,7 @@ void RestoreGlobalState(bool is_powered_on) { values.gpu_accuracy.SetGlobal(true); values.use_asynchronous_gpu_emulation.SetGlobal(true); values.use_nvdec_emulation.SetGlobal(true); + values.accelerate_astc.SetGlobal(true); values.use_vsync.SetGlobal(true); values.use_assembly_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); |