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authorJames Rowe <jroweboy@gmail.com>2016-11-05 01:47:05 -0600
committerJames Rowe <jroweboy@gmail.com>2016-11-05 02:55:58 -0600
commit5f72aade771ea63eaee468b09e2017dbbc5e6bef (patch)
tree71ef0b68d767807023e4c4231db5bdc9101c1534 /src/common/math_util.h
parente40c23463f6f9924936d7b5c8e97e7a70d3f7e65 (diff)
Rework frame layouts to use a max rectangle instead of hardcoded calculations
Diffstat (limited to 'src/common/math_util.h')
-rw-r--r--src/common/math_util.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/common/math_util.h b/src/common/math_util.h
index 41d89666c0..570ec8e56e 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -38,6 +38,18 @@ struct Rectangle {
T GetHeight() const {
return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top));
}
+ Rectangle<T> TranslateX(const T x) const {
+ return Rectangle{left + x, top, right + x, bottom};
+ }
+ Rectangle<T> TranslateY(const T y) const {
+ return Rectangle{left, top + y, right, bottom + y};
+ }
+ Rectangle<T> Scale(const float s) const {
+ ASSERT(s > 0);
+ return Rectangle {
+ left, top, static_cast<T>((right + left) * s), static_cast<T>((top + bottom) * s)
+ };
+ }
};
} // namespace MathUtil