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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-09-15 15:50:27 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-09-15 15:52:09 -0400 |
commit | 17b0955f9a9a044060d9673a5e28ede5e5b245ff (patch) | |
tree | abaf90b6089cb912e6a7fc58166cf42f64a9de39 /src/common/host_memory.cpp | |
parent | 081ccc644126fc339a8c11ca97a5a715256f125e (diff) |
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
This also moves IAudioIn's definition to the header.
Required for Splatoon 2 LAN play.
Diffstat (limited to 'src/common/host_memory.cpp')
0 files changed, 0 insertions, 0 deletions