diff options
author | James Rowe <jroweboy@gmail.com> | 2016-05-03 00:07:17 -0600 |
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committer | James Rowe <jroweboy@gmail.com> | 2016-11-05 02:55:41 -0600 |
commit | 2b1654ad9bbd8af53f22434d350704a1a1d0a285 (patch) | |
tree | 0da3cc7a1c622c1a659f4b2a8c5c08984dabd5c3 /src/common/framebuffer_layout.h | |
parent | 1f70365faa75e5dc25108d22bf0a0399b93761df (diff) |
Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
Diffstat (limited to 'src/common/framebuffer_layout.h')
-rw-r--r-- | src/common/framebuffer_layout.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/common/framebuffer_layout.h b/src/common/framebuffer_layout.h new file mode 100644 index 0000000000..c69a80732d --- /dev/null +++ b/src/common/framebuffer_layout.h @@ -0,0 +1,43 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/math_util.h" +namespace Layout { +/// Describes the layout of the window framebuffer (size and top/bottom screen positions) +struct FramebufferLayout { + unsigned width; + unsigned height; + bool top_screen_enabled; + bool bottom_screen_enabled; + MathUtil::Rectangle<unsigned> top_screen; + MathUtil::Rectangle<unsigned> bottom_screen; +}; + +/** + * Factory method for constructing a default FramebufferLayout + * @param width Window framebuffer width in pixels + * @param height Window framebuffer height in pixels + * @return Newly created FramebufferLayout object with default screen regions initialized + */ +FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height, bool is_swapped); + +/** + * Factory method for constructing a FramebufferLayout with only the top screen + * @param width Window framebuffer width in pixels + * @param height Window framebuffer height in pixels + * @return Newly created FramebufferLayout object with default screen regions initialized + */ +FramebufferLayout SingleFrameLayout(unsigned width, unsigned height, bool is_swapped); + +/** + * Factory method for constructing a Frame with the a 4x size Top screen with a 1x size bottom screen on the right + * This is useful in particular because it matches well with a 1920x1080 resolution monitor + * @param width Window framebuffer width in pixels + * @param height Window framebuffer height in pixels + * @return Newly created FramebufferLayout object with default screen regions initialized + */ +FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swapped); +}
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