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author | Subv <subv2112@gmail.com> | 2014-12-17 23:44:32 -0500 |
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committer | Subv <subv2112@gmail.com> | 2014-12-17 23:44:32 -0500 |
commit | bec527fa246a427e1e9628a251bd410087fd7113 (patch) | |
tree | 00fbe8e11efc859e4233ca8e28ff9902a80252bd /src/common/common_paths.h | |
parent | 94a103a00080f3f8f9ca9348ec0c5e819c6313e1 (diff) |
SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
Diffstat (limited to 'src/common/common_paths.h')
-rw-r--r-- | src/common/common_paths.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index a86889756b..966402a3d6 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -42,6 +42,7 @@ #define SDMC_DIR "sdmc" #define SAVEDATA_DIR "savedata" #define SYSDATA_DIR "sysdata" +#define SYSSAVEDATA_DIR "syssavedata" #define SHADERCACHE_DIR "shader_cache" #define STATESAVES_DIR "state_saves" #define SCREENSHOTS_DIR "screenShots" |