diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 18:06:59 -0700 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 18:41:24 -0700 |
commit | eb10f250254a0153abd789e49a36945d996631a7 (patch) | |
tree | 5f7a0e290892f1137ccd28420991ef7981377cf6 /src/citra/emu_window/emu_window_sdl2.cpp | |
parent | 6665557ff76cf8a04c025da90cad49dbe02d808d (diff) |
Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
Diffstat (limited to 'src/citra/emu_window/emu_window_sdl2.cpp')
-rw-r--r-- | src/citra/emu_window/emu_window_sdl2.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 6bc0b0d001..47aadd60c3 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -12,10 +12,10 @@ #include "common/logging/log.h" #include "common/scm_rev.h" #include "common/string_util.h" +#include "core/3ds.h" #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "video_core/video_core.h" void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); @@ -80,12 +80,12 @@ EmuWindow_SDL2::EmuWindow_SDL2() { std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); - render_window = SDL_CreateWindow( - window_title.c_str(), - SDL_WINDOWPOS_UNDEFINED, // x position - SDL_WINDOWPOS_UNDEFINED, // y position - VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight, - SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + render_window = + SDL_CreateWindow(window_title.c_str(), + SDL_WINDOWPOS_UNDEFINED, // x position + SDL_WINDOWPOS_UNDEFINED, // y position + Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight, + SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); if (render_window == nullptr) { LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); |