diff options
author | Lioncash <mathew1800@gmail.com> | 2020-07-15 19:14:21 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-07-15 19:41:22 -0400 |
commit | bef1844a51a37c1c8dc531e67069ef00821ffa9c (patch) | |
tree | 2e46f404c3f0baf1b854e1bea916c19469fe424a /src/audio_core/stream.cpp | |
parent | 8b50c660dfce50a07c2b2aa3c1b6b8642259a944 (diff) |
core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
Diffstat (limited to 'src/audio_core/stream.cpp')
-rw-r--r-- | src/audio_core/stream.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index abd8576e24..f80ab92e43 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} { release_event = Core::Timing::CreateEvent( - name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(cycles_late); }); + name, [this](u64, std::chrono::nanoseconds ns_late) { ReleaseActiveBuffer(ns_late); }); } void Stream::Play() { @@ -78,7 +78,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { } } -void Stream::PlayNextBuffer(s64 cycles_late) { +void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { if (!IsPlaying()) { // Ensure we are in playing state before playing the next buffer sink_stream.Flush(); @@ -103,17 +103,18 @@ void Stream::PlayNextBuffer(s64 cycles_late) { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - const auto time_stretch_delta = std::chrono::nanoseconds{ - Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late}; + const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue() + ? std::chrono::nanoseconds::zero() + : ns_late; const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta; core_timing.ScheduleEvent(future_time, release_event, {}); } -void Stream::ReleaseActiveBuffer(s64 cycles_late) { +void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) { ASSERT(active_buffer); released_buffers.push(std::move(active_buffer)); release_callback(); - PlayNextBuffer(cycles_late); + PlayNextBuffer(ns_late); } bool Stream::QueueBuffer(BufferPtr&& buffer) { |