diff options
author | german77 <juangerman-13@hotmail.com> | 2022-01-15 20:28:17 -0600 |
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committer | german77 <juangerman-13@hotmail.com> | 2022-01-15 20:28:37 -0600 |
commit | 850896a52bdc2ff8a555d6e702eb5638c30a084e (patch) | |
tree | 1ed004d413a174d4fd09e87565843ecf586fbfcc /src/audio_core/stream.cpp | |
parent | c8b3a1285653deb6156acd63f45179b13e07c549 (diff) |
audio/stream: Adjust volume scale factor
Diffstat (limited to 'src/audio_core/stream.cpp')
-rw-r--r-- | src/audio_core/stream.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 5a30f55a77..0abc989b2f 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -79,8 +79,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { return; } - // Implementation of a volume slider with a dynamic range of 60 dB - const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f; + // Perceived volume is not the same as the volume level + const float volume_scale_factor = (0.85f * ((volume * volume) - volume)) + volume; for (auto& sample : samples) { sample = static_cast<s16>(sample * volume_scale_factor); } |