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author | Lioncash <mathew1800@gmail.com> | 2018-08-04 02:57:08 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-08-04 02:57:11 -0400 |
commit | 3b678b9e8e46d098571b22f1c25f7ff36caf3c2d (patch) | |
tree | ea918556c1d0a6a466e94c0b38d3adf317a9611d /src/audio_core/stream.cpp | |
parent | dde5dce7366e58a35dce308ef81fa9debb038334 (diff) |
gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
This lets us indent the majority of the code and places the error case
first.
Diffstat (limited to 'src/audio_core/stream.cpp')
0 files changed, 0 insertions, 0 deletions