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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-08-31 08:51:47 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2022-08-31 08:51:47 -0400
commit95333654861b62167b9a8052ff3faaa931930d17 (patch)
treef60aa1189c92caffa19db809bf00684be0f140ae
parent7e379207ec7164cf9020bb83a5e2297dc463835d (diff)
style: General style changes to match with the rest of the codebase
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp10
-rw-r--r--src/video_core/shader_environment.cpp7
2 files changed, 7 insertions, 10 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 5cead5135e..597112ba47 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) {
inst->SetFlags(flags);
break;
case IR::Opcode::ImageSampleImplicitLod:
- if (flags.type == TextureType::Color2D) {
- auto texture_type = ReadTextureType(env, cbuf);
- if (texture_type == TextureType::Color2DRect) {
- PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
- }
+ if (flags.type != TextureType::Color2D) {
+ break;
+ }
+ if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) {
+ PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
}
break;
case IR::Opcode::ImageFetch:
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 808d88eec8..5f76259470 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
return Shader::TextureType::Color1D;
case Tegra::Texture::TextureType::Texture2D:
case Tegra::Texture::TextureType::Texture2DNoMipmap:
- if (entry.normalized_coords) {
- return Shader::TextureType::Color2D;
- } else {
- return Shader::TextureType::Color2DRect;
- }
+ return entry.normalized_coords ? Shader::TextureType::Color2D
+ : Shader::TextureType::Color2DRect;
case Tegra::Texture::TextureType::Texture3D:
return Shader::TextureType::Color3D;
case Tegra::Texture::TextureType::TextureCubemap: