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authorLioncash <mathew1800@gmail.com>2019-04-09 14:02:00 -0400
committerLioncash <mathew1800@gmail.com>2019-04-11 22:11:40 -0400
commit6d0551196d90af7f1233c655fd3b979811a14708 (patch)
tree9e91a2a79d5351360efaca57cc49be7801c7faf3
parentf2331a804a2fa300d9a7dc0d012e3242b7accdaf (diff)
video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads immediately after the relevant classes are initialized, we want to do this after all necessary data is done loading first. This splits the thread creation into its own interface member function to allow controlling when these threads in particular get created.
-rw-r--r--src/core/core.cpp15
-rw-r--r--src/video_core/gpu.h5
-rw-r--r--src/video_core/gpu_asynch.cpp6
-rw-r--r--src/video_core/gpu_asynch.h5
-rw-r--r--src/video_core/gpu_synch.cpp4
-rw-r--r--src/video_core/gpu_synch.h1
-rw-r--r--src/video_core/gpu_thread.cpp17
-rw-r--r--src/video_core/gpu_thread.h6
-rw-r--r--src/video_core/video_core.cpp10
-rw-r--r--src/video_core/video_core.h7
10 files changed, 51 insertions, 25 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 2b8ec3ca79..eb300eef73 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -3,9 +3,7 @@
// Refer to the license.txt file included.
#include <array>
-#include <map>
#include <memory>
-#include <thread>
#include <utility>
#include "common/file_util.h"
@@ -38,8 +36,6 @@
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/gpu_asynch.h"
-#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -135,13 +131,9 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
- is_powered_on = true;
+ gpu_core = VideoCore::CreateGPU(system);
- if (Settings::values.use_asynchronous_gpu_emulation) {
- gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
- } else {
- gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
- }
+ is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
@@ -188,7 +180,8 @@ struct System::Impl {
}
// Main process has been loaded and been made current.
- // Begin CPU execution.
+ // Begin GPU and CPU execution.
+ gpu_core->Start();
cpu_core_manager.StartThreads();
status = ResultStatus::Success;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index de30ea3546..fe66289230 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -207,6 +207,11 @@ public:
};
} regs{};
+ /// Performs any additional setup necessary in order to begin GPU emulation.
+ /// This can be used to launch any necessary threads and register any necessary
+ /// core timing events.
+ virtual void Start() = 0;
+
/// Push GPU command entries to be processed
virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0;
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index db507cf04f..d4e2553a95 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -9,10 +9,14 @@
namespace VideoCommon {
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
- : Tegra::GPU(system, renderer), gpu_thread{system, renderer, *dma_pusher} {}
+ : GPU(system, renderer), gpu_thread{system} {}
GPUAsynch::~GPUAsynch() = default;
+void GPUAsynch::Start() {
+ gpu_thread.StartThread(renderer, *dma_pusher);
+}
+
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
gpu_thread.SubmitList(std::move(entries));
}
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 1dcc61a6cb..30be74cba8 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -13,16 +13,13 @@ class RendererBase;
namespace VideoCommon {
-namespace GPUThread {
-class ThreadManager;
-} // namespace GPUThread
-
/// Implementation of GPU interface that runs the GPU asynchronously
class GPUAsynch : public Tegra::GPU {
public:
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
~GPUAsynch() override;
+ void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index 2cfc900ed7..45e43b1dc5 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -8,10 +8,12 @@
namespace VideoCommon {
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
- : Tegra::GPU(system, renderer) {}
+ : GPU(system, renderer) {}
GPUSynch::~GPUSynch() = default;
+void GPUSynch::Start() {}
+
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
dma_pusher->Push(std::move(entries));
dma_pusher->DispatchCalls();
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index 766b5631c7..3031fcf725 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -18,6 +18,7 @@ public:
explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
~GPUSynch() override;
+ void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index cc56cf4673..c9a2077de4 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -55,19 +55,24 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
}
}
-ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
- Tegra::DmaPusher& dma_pusher)
- : system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} {
- synchronization_event = system.CoreTiming().RegisterEvent(
- "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
-}
+ThreadManager::ThreadManager(Core::System& system) : system{system} {}
ThreadManager::~ThreadManager() {
+ if (!thread.joinable()) {
+ return;
+ }
+
// Notify GPU thread that a shutdown is pending
PushCommand(EndProcessingCommand());
thread.join();
}
+void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
+ thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
+ synchronization_event = system.CoreTiming().RegisterEvent(
+ "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
+}
+
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 62bcea5bb2..cc14527c79 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -138,10 +138,12 @@ struct SynchState final {
/// Class used to manage the GPU thread
class ThreadManager final {
public:
- explicit ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
- Tegra::DmaPusher& dma_pusher);
+ explicit ThreadManager(Core::System& system);
~ThreadManager();
+ /// Creates and starts the GPU thread.
+ void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
+
/// Push GPU command entries to be processed
void SubmitList(Tegra::CommandList&& entries);
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index cb82ecf3f6..60cda0ca3e 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -5,6 +5,8 @@
#include <memory>
#include "core/core.h"
#include "core/settings.h"
+#include "video_core/gpu_asynch.h"
+#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
@@ -16,6 +18,14 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
}
+std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer());
+ }
+
+ return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer());
+}
+
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
return static_cast<u16>(
Settings::values.resolution_factor
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 3c583f1954..b8e0ac3728 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -14,6 +14,10 @@ namespace Core::Frontend {
class EmuWindow;
}
+namespace Tegra {
+class GPU;
+}
+
namespace VideoCore {
class RendererBase;
@@ -27,6 +31,9 @@ class RendererBase;
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
Core::System& system);
+/// Creates an emulated GPU instance using the given system context.
+std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system);
+
u16 GetResolutionScaleFactor(const RendererBase& renderer);
} // namespace VideoCore