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authorLioncash <mathew1800@gmail.com>2019-04-03 11:13:07 -0400
committerLioncash <mathew1800@gmail.com>2019-04-03 11:17:10 -0400
commit65ae1ac4e593c08c0a0cf255fd05a004c600fbbe (patch)
tree97305444ddba9b25a9001b4310f3cd5b59fcc8bd
parenta504bad3fbcac6c8349ffa6074231ca6a51ed478 (diff)
yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons
Like the previous change, this allows Qt to handle proper translations of the UI buttons, rather than us needing to handle it.
-rw-r--r--src/yuzu/applets/software_keyboard.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp
index eddc9c9417..f3eb29b25f 100644
--- a/src/yuzu/applets/software_keyboard.cpp
+++ b/src/yuzu/applets/software_keyboard.cpp
@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
});
- buttons = new QDialogButtonBox;
- buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
- buttons->addButton(parameters.submit_text.empty()
- ? tr("OK")
- : QString::fromStdU16String(parameters.submit_text),
- QDialogButtonBox::AcceptRole);
-
+ buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
+ if (parameters.submit_text.empty()) {
+ buttons->addButton(QDialogButtonBox::Ok);
+ } else {
+ buttons->addButton(QString::fromStdU16String(parameters.submit_text),
+ QDialogButtonBox::AcceptRole);
+ }
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
layout->addWidget(header_label);