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authorValeri <v19930312@gmail.com>2023-04-14 21:27:35 +0300
committerGitHub <noreply@github.com>2023-04-14 21:27:35 +0300
commit60c4032b68d08c8434a0730015f193f5efc3cf41 (patch)
treeee51e3200e7467b2c52d55d1a267e45b485f7ffa
parent54b4c84ab6d353867dc483ac35f947d50766c36e (diff)
input_common: minor fix to mouse movement
-rw-r--r--src/input_common/drivers/mouse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 4fb2a6cfa9..0c9f642bb5 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -135,7 +135,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
auto mouse_change =
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
- last_motion_change += {-mouse_change.y, -mouse_change.x, last_motion_change.z};
+ last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
const auto move_distance = mouse_change.Length();
if (move_distance == 0) {