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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-06 05:53:38 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:26 -0400
commit56b92bd89cdf28f51277d6fc68115b2cd4b18864 (patch)
tree6b427e652231896a5f5d5214f75fea8ee9ffeb54
parentef885522243ff966a0b25a35ad590862ff31e03a (diff)
shader: Fix F2I
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index ef55b9c754..21ae92be1e 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -37,7 +37,7 @@ union F2I {
BitField<10, 2, SrcFormat> src_format;
BitField<12, 1, u64> is_signed;
BitField<39, 2, Rounding> rounding;
- BitField<49, 1, u64> half;
+ BitField<41, 1, u64> half;
BitField<44, 1, u64> ftz;
BitField<45, 1, u64> abs;
BitField<47, 1, u64> cc;