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path: root/src/Spv.Generator/LiteralString.cs
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using System;
using System.IO;
using System.Text;

namespace Spv.Generator
{
    public class LiteralString : IOperand, IEquatable<LiteralString>
    {
        public OperandType Type => OperandType.String;

        private readonly string _value;

        public LiteralString(string value)
        {
            _value = value;
        }

        public ushort WordCount => (ushort)(_value.Length / 4 + 1);

        public void WriteOperand(BinaryWriter writer)
        {
            writer.Write(_value.AsSpan());

            // String must be padded to the word size (which is 4 bytes).
            int paddingSize = 4 - (Encoding.ASCII.GetByteCount(_value) % 4);

            Span<byte> padding = stackalloc byte[paddingSize];

            writer.Write(padding);
        }

        public override bool Equals(object obj)
        {
            return obj is LiteralString literalString && Equals(literalString);
        }

        public bool Equals(LiteralString cmpObj)
        {
            return Type == cmpObj.Type && _value.Equals(cmpObj._value);
        }

        public override int GetHashCode()
        {
            return DeterministicHashCode.Combine(Type, DeterministicHashCode.GetHashCode(_value));
        }

        public bool Equals(IOperand obj)
        {
            return obj is LiteralString literalString && Equals(literalString);
        }

        public override string ToString() => _value;
    }
}