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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Memory
Mode
Name
Size
-rw-r--r--
AddressSpaceManager.cs
14189
log
plain
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-rw-r--r--
IRefCounted.cs
157
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-rw-r--r--
IVirtualMemoryManager.cs
10863
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plain
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-rw-r--r--
IWritableBlock.cs
234
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plain
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-rw-r--r--
InvalidAccessHandler.cs
386
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plain
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-rw-r--r--
InvalidMemoryRegionException.cs
475
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plain
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-rw-r--r--
MemoryAllocationFlags.cs
1868
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-rw-r--r--
MemoryBlock.cs
21501
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-rw-r--r--
MemoryConstants.cs
218
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-rw-r--r--
MemoryManagement.cs
6699
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-rw-r--r--
MemoryManagementUnix.cs
7160
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-rw-r--r--
MemoryManagementWindows.cs
4975
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-rw-r--r--
MemoryManagerUnixHelper.cs
5418
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-rw-r--r--
MemoryMapFlags.cs
643
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-rw-r--r--
MemoryNotContiguousException.cs
476
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-rw-r--r--
MemoryPermission.cs
1237
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-rw-r--r--
MemoryProtectionException.cs
632
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-rw-r--r--
NativeMemoryManager.cs
1117
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-rw-r--r--
PageTable.cs
3831
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d---------
Range
402
log
plain
-rw-r--r--
Ryujinx.Memory.csproj
286
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d---------
Tracking
548
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d---------
WindowsShared
225
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-rw-r--r--
WritableRegion.cs
921
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plain
blame