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path: root/src/Ryujinx.Horizon/Sdk/Settings/System/AudioVolume.cs
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using System.Runtime.InteropServices;

namespace Ryujinx.Horizon.Sdk.Settings.System
{
    [StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x4)]
    struct AudioVolume
    {
    }
}