aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Horizon/Friends/FriendsIpcServer.cs
blob: 523c617a8989ac3a9bc4f94cf6e0ad3d806bd542 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;

namespace Ryujinx.Horizon.Friends
{
    class FriendsIpcServer
    {
        private const int MaxSessionsCount = 8;
        private const int TotalMaxSessionsCount = MaxSessionsCount * 5;

        private const int PointerBufferSize = 0xA00;
        private const int MaxDomains = 64;
        private const int MaxDomainObjects = 16;
        private const int MaxPortsCount = 5;

        private static readonly ManagerOptions _managerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);

        private SmApi _sm;
        private FriendsServerManager _serverManager;

        public void Initialize()
        {
            HeapAllocator allocator = new();

            _sm = new SmApi();
            _sm.Initialize().AbortOnFailure();

            _serverManager = new FriendsServerManager(allocator, _sm, MaxPortsCount, _managerOptions, TotalMaxSessionsCount);

#pragma warning disable IDE0055 // Disable formatting
            _serverManager.RegisterServer((int)FriendsPortIndex.Admin,   ServiceName.Encode("friend:a"), MaxSessionsCount);
            _serverManager.RegisterServer((int)FriendsPortIndex.User,    ServiceName.Encode("friend:u"), MaxSessionsCount);
            _serverManager.RegisterServer((int)FriendsPortIndex.Viewer,  ServiceName.Encode("friend:v"), MaxSessionsCount);
            _serverManager.RegisterServer((int)FriendsPortIndex.Manager, ServiceName.Encode("friend:m"), MaxSessionsCount);
            _serverManager.RegisterServer((int)FriendsPortIndex.System,  ServiceName.Encode("friend:s"), MaxSessionsCount);
#pragma warning restore IDE0055
        }

        public void ServiceRequests()
        {
            _serverManager.ServiceRequests();
        }

        public void Shutdown()
        {
            _serverManager.Dispose();
        }
    }
}