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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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src
/
Ryujinx.HLE
/
HOS
/
Services
/
SurfaceFlinger
Mode
Name
Size
-rw-r--r--
BufferItemConsumer.cs
2750
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-rw-r--r--
BufferQueue.cs
498
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-rw-r--r--
BufferQueueConsumer.cs
12583
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-rw-r--r--
BufferQueueCore.cs
10100
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-rw-r--r--
BufferQueueProducer.cs
30968
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-rw-r--r--
BufferSlot.cs
1230
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-rw-r--r--
BufferSlotArray.cs
726
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-rw-r--r--
ConsumerBase.cs
5092
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-rw-r--r--
HOSBinderDriverServer.cs
3078
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IBinder.cs
1376
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IConsumerListener.cs
238
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IFlattenable.cs
235
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-rw-r--r--
IGraphicBufferProducer.cs
11013
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-rw-r--r--
IHOSBinderDriver.cs
3961
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-rw-r--r--
IProducerListener.cs
134
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-rw-r--r--
LayerState.cs
169
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-rw-r--r--
NativeWindowApi.cs
193
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-rw-r--r--
NativeWindowAttribute.cs
353
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-rw-r--r--
NativeWindowScalingMode.cs
244
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-rw-r--r--
NativeWindowTransform.cs
449
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-rw-r--r--
Parcel.cs
6876
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-rw-r--r--
ParcelHeader.cs
228
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-rw-r--r--
PixelFormat.cs
236
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-rw-r--r--
Status.cs
532
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-rw-r--r--
SurfaceFlinger.cs
17444
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d---------
Types
536
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