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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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src
/
Ryujinx.HLE
/
HOS
/
Services
/
SurfaceFlinger
Mode
Name
Size
-rw-r--r--
BufferItemConsumer.cs
2759
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-rw-r--r--
BufferQueue.cs
482
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-rw-r--r--
BufferQueueConsumer.cs
12483
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-rw-r--r--
BufferQueueCore.cs
9639
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-rw-r--r--
BufferQueueProducer.cs
30952
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-rw-r--r--
BufferSlot.cs
935
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-rw-r--r--
BufferSlotArray.cs
730
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-rw-r--r--
ConsumerBase.cs
5031
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HOSBinderDriverServer.cs
3064
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IBinder.cs
1362
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IConsumerListener.cs
238
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IFlattenable.cs
235
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-rw-r--r--
IGraphicBufferProducer.cs
10753
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-rw-r--r--
IHOSBinderDriver.cs
3882
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-rw-r--r--
IProducerListener.cs
134
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-rw-r--r--
LayerState.cs
171
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-rw-r--r--
NativeWindowApi.cs
186
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-rw-r--r--
NativeWindowAttribute.cs
299
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-rw-r--r--
NativeWindowScalingMode.cs
225
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-rw-r--r--
NativeWindowTransform.cs
385
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-rw-r--r--
Parcel.cs
6921
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-rw-r--r--
ParcelHeader.cs
228
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-rw-r--r--
PixelFormat.cs
236
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-rw-r--r--
Status.cs
585
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-rw-r--r--
SurfaceFlinger.cs
17317
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d---------
Types
536
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