aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/HOS/Services/Settings/ISettingsServer.cs
blob: 17e9ec6839be413b2780fc30201b010b51a6400e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.SystemState;
using System;
using System.Text;

namespace Ryujinx.HLE.HOS.Services.Settings
{
    [Service("set")]
    class ISettingsServer : IpcService
    {
        public ISettingsServer(ServiceCtx context) { }

        [CommandCmif(0)]
        // GetLanguageCode() -> nn::settings::LanguageCode
        public ResultCode GetLanguageCode(ServiceCtx context)
        {
            context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);

            return ResultCode.Success;
        }

        [CommandCmif(1)]
        // GetAvailableLanguageCodes() -> (u32, buffer<nn::settings::LanguageCode, 0xa>)
        public ResultCode GetAvailableLanguageCodes(ServiceCtx context)
        {
            return GetAvailableLanguagesCodesImpl(
                    context,
                    context.Request.RecvListBuff[0].Position,
                    context.Request.RecvListBuff[0].Size,
                    0xF);
        }

        [CommandCmif(2)] // 4.0.0+
        // MakeLanguageCode(nn::settings::Language language_index) -> nn::settings::LanguageCode
        public ResultCode MakeLanguageCode(ServiceCtx context)
        {
            int languageIndex = context.RequestData.ReadInt32();

            if ((uint)languageIndex >= (uint)SystemStateMgr.LanguageCodes.Length)
            {
                return ResultCode.LanguageOutOfRange;
            }

            context.ResponseData.Write(SystemStateMgr.GetLanguageCode(languageIndex));

            return ResultCode.Success;
        }

        [CommandCmif(3)]
        // GetAvailableLanguageCodeCount() -> u32
        public ResultCode GetAvailableLanguageCodeCount(ServiceCtx context)
        {
            context.ResponseData.Write(Math.Min(SystemStateMgr.LanguageCodes.Length, 0xF));

            return ResultCode.Success;
        }

        [CommandCmif(4)]
        // GetRegionCode() -> u32 nn::settings::RegionCode
        public ResultCode GetRegionCode(ServiceCtx context)
        {
            // NOTE: Service mount 0x8000000000000050 savedata and read the region code here.

            RegionCode regionCode = (RegionCode)context.Device.System.State.DesiredRegionCode;

            if (regionCode < RegionCode.Min || regionCode > RegionCode.Max)
            {
                regionCode = RegionCode.USA;
            }

            context.ResponseData.Write((uint)regionCode);

            return ResultCode.Success;
        }

        [CommandCmif(5)]
        // GetAvailableLanguageCodes2() -> (u32, buffer<nn::settings::LanguageCode, 6>)
        public ResultCode GetAvailableLanguageCodes2(ServiceCtx context)
        {
            return GetAvailableLanguagesCodesImpl(
                    context,
                    context.Request.ReceiveBuff[0].Position,
                    context.Request.ReceiveBuff[0].Size,
                    SystemStateMgr.LanguageCodes.Length);
        }

        [CommandCmif(6)]
        // GetAvailableLanguageCodeCount2() -> u32
        public ResultCode GetAvailableLanguageCodeCount2(ServiceCtx context)
        {
            context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);

            return ResultCode.Success;
        }

        [CommandCmif(7)] // 4.0.0+
        // GetKeyCodeMap() -> buffer<nn::kpr::KeyCodeMap, 0x16>
        public ResultCode GetKeyCodeMap(ServiceCtx context)
        {
            return GetKeyCodeMapImpl(context, 1);
        }

        [CommandCmif(8)] // 5.0.0+
        // GetQuestFlag() -> bool
        public ResultCode GetQuestFlag(ServiceCtx context)
        {
            context.ResponseData.Write(false);

            Logger.Stub?.PrintStub(LogClass.ServiceSet);

            return ResultCode.Success;
        }

        [CommandCmif(9)] // 6.0.0+
        // GetKeyCodeMap2() -> buffer<nn::kpr::KeyCodeMap, 0x16>
        public ResultCode GetKeyCodeMap2(ServiceCtx context)
        {
            return GetKeyCodeMapImpl(context, 2);
        }

        [CommandCmif(11)] // 10.1.0+
        // GetDeviceNickName() -> buffer<nn::settings::system::DeviceNickName, 0x16>
        public ResultCode GetDeviceNickName(ServiceCtx context)
        {
            ulong deviceNickNameBufferPosition = context.Request.ReceiveBuff[0].Position;
            ulong deviceNickNameBufferSize     = context.Request.ReceiveBuff[0].Size;

            if (deviceNickNameBufferPosition == 0)
            {
                return ResultCode.NullDeviceNicknameBuffer;
            }

            if (deviceNickNameBufferSize != 0x80)
            {
                Logger.Warning?.Print(LogClass.ServiceSet, "Wrong buffer size");
            }

            context.Memory.Write(deviceNickNameBufferPosition, Encoding.ASCII.GetBytes(context.Device.System.State.DeviceNickName + '\0'));

            return ResultCode.Success;
        }

        private ResultCode GetKeyCodeMapImpl(ServiceCtx context, int version)
        {
            if (context.Request.ReceiveBuff[0].Size != 0x1000)
            {
                Logger.Warning?.Print(LogClass.ServiceSet, "Wrong buffer size");
            }

            byte[] keyCodeMap;

            switch ((KeyboardLayout)context.Device.System.State.DesiredKeyboardLayout)
            {
                case KeyboardLayout.EnglishUs:

                    long langCode = context.Device.System.State.DesiredLanguageCode;

                    if (langCode == 0x736e61482d687a) // Zh-Hans
                    {
                        keyCodeMap = KeyCodeMaps.ChineseSimplified;
                    }
                    else if (langCode == 0x746e61482d687a) // Zh-Hant
                    {
                        keyCodeMap = KeyCodeMaps.ChineseTraditional;
                    }
                    else
                    {
                        keyCodeMap = KeyCodeMaps.EnglishUk;
                    }

                    break;
                case KeyboardLayout.EnglishUsInternational:
                    keyCodeMap = KeyCodeMaps.EnglishUsInternational;
                    break;
                case KeyboardLayout.EnglishUk:
                    keyCodeMap = KeyCodeMaps.EnglishUk;
                    break;
                case KeyboardLayout.French:
                    keyCodeMap = KeyCodeMaps.French;
                    break;
                case KeyboardLayout.FrenchCa:
                    keyCodeMap = KeyCodeMaps.FrenchCa;
                    break;
                case KeyboardLayout.Spanish:
                    keyCodeMap = KeyCodeMaps.Spanish;
                    break;
                case KeyboardLayout.SpanishLatin:
                    keyCodeMap = KeyCodeMaps.SpanishLatin;
                    break;
                case KeyboardLayout.German:
                    keyCodeMap = KeyCodeMaps.German;
                    break;
                case KeyboardLayout.Italian:
                    keyCodeMap = KeyCodeMaps.Italian;
                    break;
                case KeyboardLayout.Portuguese:
                    keyCodeMap = KeyCodeMaps.Portuguese;
                    break;
                case KeyboardLayout.Russian:
                    keyCodeMap = KeyCodeMaps.Russian;
                    break;
                case KeyboardLayout.Korean:
                    keyCodeMap = KeyCodeMaps.Korean;
                    break;
                case KeyboardLayout.ChineseSimplified:
                    keyCodeMap = KeyCodeMaps.ChineseSimplified;
                    break;
                case KeyboardLayout.ChineseTraditional:
                    keyCodeMap = KeyCodeMaps.ChineseTraditional;
                    break;
                default: // KeyboardLayout.Default
                    keyCodeMap = KeyCodeMaps.Default;
                    break;
            }

            context.Memory.Write(context.Request.ReceiveBuff[0].Position, keyCodeMap);

            if (version == 1 && context.Device.System.State.DesiredKeyboardLayout == (long)KeyboardLayout.Default)
            {
                context.Memory.Write(context.Request.ReceiveBuff[0].Position, (byte)0x01);
            }

            return ResultCode.Success;
        }

        private ResultCode GetAvailableLanguagesCodesImpl(ServiceCtx context, ulong position, ulong size, int maxSize)
        {
            int count = (int)(size / 8);

            if (count > maxSize)
            {
                count = maxSize;
            }

            for (int index = 0; index < count; index++)
            {
                context.Memory.Write(position, SystemStateMgr.GetLanguageCode(index));

                position += 8;
            }

            context.ResponseData.Write(count);

            return ResultCode.Success;
        }
    }
}