blob: e5340b4e9f16145fc7f1971d37a173c3f90058e0 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
using Ryujinx.HLE.HOS.Services.Ldn.Types;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
using System;
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
{
class LdnDisabledClient : INetworkClient
{
public bool NeedsRealId => true;
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
public NetworkError Connect(ConnectRequest request)
{
NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false));
return NetworkError.None;
}
public NetworkError ConnectPrivate(ConnectPrivateRequest request)
{
NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false));
return NetworkError.None;
}
public bool CreateNetwork(CreateAccessPointRequest request, byte[] advertiseData)
{
NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false));
return true;
}
public bool CreateNetworkPrivate(CreateAccessPointPrivateRequest request, byte[] advertiseData)
{
NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false));
return true;
}
public void DisconnectAndStop() { }
public void DisconnectNetwork() { }
public ResultCode Reject(DisconnectReason disconnectReason, uint nodeId)
{
return ResultCode.Success;
}
public NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter)
{
return Array.Empty<NetworkInfo>();
}
public void SetAdvertiseData(byte[] data) { }
public void SetGameVersion(byte[] versionString) { }
public void SetStationAcceptPolicy(AcceptPolicy acceptPolicy) { }
public void Dispose() { }
}
}
|