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using Ryujinx.Audio.Common;
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;

namespace Ryujinx.HLE.HOS.Services.Audio
{
    interface IAudioOutManager
    {
        public string[] ListAudioOuts();

        public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume);
    }
}