1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
|
using Ryujinx.Audio.Common;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
{
class AudioOutServer : DisposableIpcService
{
private IAudioOut _impl;
public AudioOutServer(IAudioOut impl)
{
_impl = impl;
}
[CommandCmif(0)]
// GetAudioOutState() -> u32 state
public ResultCode GetAudioOutState(ServiceCtx context)
{
context.ResponseData.Write((uint)_impl.GetState());
return ResultCode.Success;
}
[CommandCmif(1)]
// Start()
public ResultCode Start(ServiceCtx context)
{
return _impl.Start();
}
[CommandCmif(2)]
// Stop()
public ResultCode Stop(ServiceCtx context)
{
return _impl.Stop();
}
[CommandCmif(3)]
// AppendAudioOutBuffer(u64 bufferTag, buffer<nn::audio::AudioOutBuffer, 5> buffer)
public ResultCode AppendAudioOutBuffer(ServiceCtx context)
{
ulong position = context.Request.SendBuff[0].Position;
ulong bufferTag = context.RequestData.ReadUInt64();
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
return _impl.AppendBuffer(bufferTag, ref data);
}
[CommandCmif(4)]
// RegisterBufferEvent() -> handle<copy>
public ResultCode RegisterBufferEvent(ServiceCtx context)
{
KEvent bufferEvent = _impl.RegisterBufferEvent();
if (context.Process.HandleTable.GenerateHandle(bufferEvent.ReadableEvent, out int handle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
return ResultCode.Success;
}
[CommandCmif(5)]
// GetReleasedAudioOutBuffers() -> (u32 count, buffer<u64, 6> tags)
public ResultCode GetReleasedAudioOutBuffers(ServiceCtx context)
{
ulong position = context.Request.ReceiveBuff[0].Position;
ulong size = context.Request.ReceiveBuff[0].Size;
using (WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size))
{
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
context.ResponseData.Write(releasedCount);
return result;
}
}
[CommandCmif(6)]
// ContainsAudioOutBuffer(u64 tag) -> b8
public ResultCode ContainsAudioOutBuffer(ServiceCtx context)
{
ulong bufferTag = context.RequestData.ReadUInt64();
context.ResponseData.Write(_impl.ContainsBuffer(bufferTag));
return ResultCode.Success;
}
[CommandCmif(7)] // 3.0.0+
// AppendAudioOutBufferAuto(u64 tag, buffer<nn::audio::AudioOutBuffer, 0x21>)
public ResultCode AppendAudioOutBufferAuto(ServiceCtx context)
{
(ulong position, _) = context.Request.GetBufferType0x21();
ulong bufferTag = context.RequestData.ReadUInt64();
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
return _impl.AppendBuffer(bufferTag, ref data);
}
[CommandCmif(8)] // 3.0.0+
// GetReleasedAudioOutBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
public ResultCode GetReleasedAudioOutBuffersAuto(ServiceCtx context)
{
(ulong position, ulong size) = context.Request.GetBufferType0x22();
using (WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size))
{
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
context.ResponseData.Write(releasedCount);
return result;
}
}
[CommandCmif(9)] // 4.0.0+
// GetAudioOutBufferCount() -> u32
public ResultCode GetAudioOutBufferCount(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetBufferCount());
return ResultCode.Success;
}
[CommandCmif(10)] // 4.0.0+
// GetAudioOutPlayedSampleCount() -> u64
public ResultCode GetAudioOutPlayedSampleCount(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetPlayedSampleCount());
return ResultCode.Success;
}
[CommandCmif(11)] // 4.0.0+
// FlushAudioOutBuffers() -> b8
public ResultCode FlushAudioOutBuffers(ServiceCtx context)
{
context.ResponseData.Write(_impl.FlushBuffers());
return ResultCode.Success;
}
[CommandCmif(12)] // 6.0.0+
// SetAudioOutVolume(s32)
public ResultCode SetAudioOutVolume(ServiceCtx context)
{
float volume = context.RequestData.ReadSingle();
_impl.SetVolume(volume);
return ResultCode.Success;
}
[CommandCmif(13)] // 6.0.0+
// GetAudioOutVolume() -> s32
public ResultCode GetAudioOutVolume(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetVolume());
return ResultCode.Success;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_impl.Dispose();
}
}
}
}
|