aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs
blob: a80b940259b0bd6f52b81ce2d3193df7e395dd80 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
using Ryujinx.Audio.Common;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;

namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
{
    class AudioInServer : DisposableIpcService
    {
        private IAudioIn _impl;

        public AudioInServer(IAudioIn impl)
        {
            _impl = impl;
        }

        [CommandCmif(0)]
        // GetAudioInState() -> u32 state
        public ResultCode GetAudioInState(ServiceCtx context)
        {
            context.ResponseData.Write((uint)_impl.GetState());

            return ResultCode.Success;
        }

        [CommandCmif(1)]
        // Start()
        public ResultCode Start(ServiceCtx context)
        {
            return _impl.Start();
        }

        [CommandCmif(2)]
        // Stop()
        public ResultCode StopAudioIn(ServiceCtx context)
        {
            return _impl.Stop();
        }

        [CommandCmif(3)]
        // AppendAudioInBuffer(u64 tag, buffer<nn::audio::AudioInBuffer, 5>)
        public ResultCode AppendAudioInBuffer(ServiceCtx context)
        {
            ulong position = context.Request.SendBuff[0].Position;

            ulong bufferTag = context.RequestData.ReadUInt64();

            AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);

            return _impl.AppendBuffer(bufferTag, ref data);
        }

        [CommandCmif(4)]
        // RegisterBufferEvent() -> handle<copy>
        public ResultCode RegisterBufferEvent(ServiceCtx context)
        {
            KEvent bufferEvent = _impl.RegisterBufferEvent();

            if (context.Process.HandleTable.GenerateHandle(bufferEvent.ReadableEvent, out int handle) != Result.Success)
            {
                throw new InvalidOperationException("Out of handles!");
            }

            context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);

            return ResultCode.Success;
        }

        [CommandCmif(5)]
        // GetReleasedAudioInBuffers() -> (u32 count, buffer<u64, 6> tags)
        public ResultCode GetReleasedAudioInBuffers(ServiceCtx context)
        {
            ulong position = context.Request.ReceiveBuff[0].Position;
            ulong size = context.Request.ReceiveBuff[0].Size;

            using (WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size))
            {
                ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);

                context.ResponseData.Write(releasedCount);

                return result;
            }
        }

        [CommandCmif(6)]
        // ContainsAudioInBuffer(u64 tag) -> b8
        public ResultCode ContainsAudioInBuffer(ServiceCtx context)
        {
            ulong bufferTag = context.RequestData.ReadUInt64();

            context.ResponseData.Write(_impl.ContainsBuffer(bufferTag));

            return ResultCode.Success;
        }

        [CommandCmif(7)] // 3.0.0+
        // AppendUacInBuffer(u64 tag, handle<copy, unknown>, buffer<nn::audio::AudioInBuffer, 5>)
        public ResultCode AppendUacInBuffer(ServiceCtx context)
        {
            ulong position = context.Request.SendBuff[0].Position;

            ulong bufferTag = context.RequestData.ReadUInt64();
            uint handle = (uint)context.Request.HandleDesc.ToCopy[0];

            AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);

            return _impl.AppendUacBuffer(bufferTag, ref data, handle);
        }

        [CommandCmif(8)] // 3.0.0+
        // AppendAudioInBufferAuto(u64 tag, buffer<nn::audio::AudioInBuffer, 0x21>)
        public ResultCode AppendAudioInBufferAuto(ServiceCtx context)
        {
            (ulong position, _) = context.Request.GetBufferType0x21();

            ulong bufferTag = context.RequestData.ReadUInt64();

            AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);

            return _impl.AppendBuffer(bufferTag, ref data);
        }

        [CommandCmif(9)] // 3.0.0+
        // GetReleasedAudioInBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
        public ResultCode GetReleasedAudioInBuffersAuto(ServiceCtx context)
        {
            (ulong position, ulong size) = context.Request.GetBufferType0x22();

            using (WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size))
            {
                ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);

                context.ResponseData.Write(releasedCount);

                return result;
            }
        }

        [CommandCmif(10)] // 3.0.0+
        // AppendUacInBufferAuto(u64 tag, handle<copy, event>, buffer<nn::audio::AudioInBuffer, 0x21>)
        public ResultCode AppendUacInBufferAuto(ServiceCtx context)
        {
            (ulong position, _) = context.Request.GetBufferType0x21();

            ulong bufferTag = context.RequestData.ReadUInt64();
            uint handle = (uint)context.Request.HandleDesc.ToCopy[0];

            AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);

            return _impl.AppendUacBuffer(bufferTag, ref data, handle);
        }

        [CommandCmif(11)] // 4.0.0+
        // GetAudioInBufferCount() -> u32
        public ResultCode GetAudioInBufferCount(ServiceCtx context)
        {
            context.ResponseData.Write(_impl.GetBufferCount());

            return ResultCode.Success;
        }

        [CommandCmif(12)] // 4.0.0+
        // SetAudioInVolume(s32)
        public ResultCode SetAudioInVolume(ServiceCtx context)
        {
            float volume = context.RequestData.ReadSingle();

            _impl.SetVolume(volume);

            return ResultCode.Success;
        }

        [CommandCmif(13)] // 4.0.0+
        // GetAudioInVolume() -> s32
        public ResultCode GetAudioInVolume(ServiceCtx context)
        {
            context.ResponseData.Write(_impl.GetVolume());

            return ResultCode.Success;
        }

        [CommandCmif(14)] // 6.0.0+
        // FlushAudioInBuffers() -> b8
        public ResultCode FlushAudioInBuffers(ServiceCtx context)
        {
            context.ResponseData.Write(_impl.FlushBuffers());

            return ResultCode.Success;
        }

        protected override void Dispose(bool isDisposing)
        {
            if (isDisposing)
            {
                _impl.Dispose();
            }
        }
    }
}