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using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.Horizon.Common;
namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KReadableEvent : KSynchronizationObject
{
private readonly KEvent _parent;
private bool _signaled;
public KReadableEvent(KernelContext context, KEvent parent) : base(context)
{
_parent = parent;
}
public override void Signal()
{
KernelContext.CriticalSection.Enter();
if (!_signaled)
{
_signaled = true;
base.Signal();
}
KernelContext.CriticalSection.Leave();
}
public Result Clear()
{
_signaled = false;
return Result.Success;
}
public Result ClearIfSignaled()
{
Result result;
KernelContext.CriticalSection.Enter();
if (_signaled)
{
_signaled = false;
result = Result.Success;
}
else
{
result = KernelResult.InvalidState;
}
KernelContext.CriticalSection.Leave();
return result;
}
public override bool IsSignaled()
{
return _signaled;
}
}
}
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